Fixed rendering test.rhai
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@@ -2,9 +2,9 @@ use nalgebra::Point3;
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use pixels::{wgpu, PixelsContext};
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use std::time::Instant;
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const BUFFER_PROPORTION_INIT: f32 = 0.8;
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const BUFFER_PROPORTION_INIT: f32 = 1.0;
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const BUFFER_PROPORTION_MIN: f32 = 0.5;
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const BUFFER_PROPORTION_MAX: f32 = 0.9;
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const BUFFER_PROPORTION_MAX: f32 = 1.0;
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const RAYS_INIT: i32 = 9000;
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const RAYS_MIN: i32 = 100;
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