This commit is contained in:
STP
2023-11-26 07:56:36 -05:00
parent 2e70fc9a68
commit 8ab9be8056
11 changed files with 334 additions and 35 deletions

View File

@@ -3,7 +3,7 @@ use crate::{
light::Light,
primitive::*,
scene::{Node, Scene},
state::INIT_FILE,
state::{INIT_FILE, SAVE_FILE},
UP_VECTOR_F32, ZERO_VECTOR_F32,
};
use imgui::*;
@@ -12,13 +12,13 @@ use pixels::{wgpu, PixelsContext};
use rhai::Engine;
use std::time::Instant;
const BUFFER_PROPORTION_INIT: f32 = 1.0;
const BUFFER_PROPORTION_MIN: f32 = 0.5;
const BUFFER_PROPORTION_INIT: f32 = 0.2;
const BUFFER_PROPORTION_MIN: f32 = 0.1;
const BUFFER_PROPORTION_MAX: f32 = 1.0;
const RAYS_INIT: i32 = 1000;
const RAYS_MIN: i32 = 100;
const RAYS_MAX: i32 = 100000;
const RAYS_MAX: i32 = 30000;
const CAMERA_MIN_FOV: f32 = 10.0;
const CAMERA_MAX_FOV: f32 = 160.0;
@@ -29,6 +29,7 @@ pub enum GuiEvent {
BufferResize(f32, f32),
CameraUpdate(Camera),
SceneLoad(Scene),
SaveImage(String),
}
pub struct Gui {
@@ -53,6 +54,8 @@ pub struct Gui {
camera_target: [f32; 3],
camera_up: [f32; 3],
camera_fov: f32,
image_filename: String,
}
impl Gui {
@@ -115,6 +118,8 @@ impl Gui {
camera_target: ZERO_VECTOR_F32.into(),
camera_up: UP_VECTOR_F32.into(),
camera_fov: 110.0,
image_filename: String::from(SAVE_FILE),
}
}
@@ -216,11 +221,25 @@ impl Gui {
Err(e) => println!("{e}"),
}
}
if ui.button("Save script") {
match std::fs::write(&self.script_filename, &self.script) {
Ok(_) => println!("Script saved successfully"),
Err(e) => println!("{}", e),
}
}
//Script block
ui.input_text_multiline("script", &mut self.script, [600., 1500.])
.build();
}
if CollapsingHeader::new("Image").build(ui) {
ui.input_text("Image file", &mut self.image_filename)
.build();
if ui.button("Save Image") {
self.event = Some(GuiEvent::SaveImage(self.image_filename.clone()));
}
}
// Render Dear ImGui with WGPU
let mut rpass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
label: Some("imgui"),
@@ -270,7 +289,9 @@ pub fn init_engine() -> Engine {
.register_type::<Scene>()
.register_fn("Scene", Scene::empty)
.register_fn("addNode", Scene::add_node)
.register_fn("addLight", Scene::add_light);
.register_fn("addLight", Scene::add_light)
.register_fn("addCamera", Scene::add_camera)
.register_fn("addMaterial", Scene::add_material);
engine
.register_type::<Node>()
@@ -281,7 +302,8 @@ pub fn init_engine() -> Engine {
.register_fn("child", Node::child);
engine
.register_type::<Light>()
.register_fn("Light", Light::new);
.register_fn("Light", Light::new)
.register_fn("Ambient", Light::ambient);
engine
.register_type::<Material>()
.register_fn("Material", Material::new)
@@ -319,6 +341,9 @@ pub fn init_engine() -> Engine {
engine
.register_type::<Torus>()
.register_fn("Torus", Torus::new);
engine
.register_type::<Mesh>()
.register_fn("Mesh", Mesh::from_file);
engine
.register_type::<Gnonom>()
.register_fn("Gnonom", Gnonom::new);