diff --git a/src/ray.rs b/src/ray.rs deleted file mode 100644 index 2b4eecf..0000000 --- a/src/ray.rs +++ /dev/null @@ -1,15 +0,0 @@ -use nalgebra::Vector4; - -#[derive(Copy, Clone)] -pub struct Ray { - a: Vector4, - b: Vector4, -} -impl Ray { - fn new(_a: Vector4, _b: Vector4) -> Ray { - Ray { a: _a, b: _b } - } - fn point_at_paremeter(&self, t: f32) -> Vector4 { - self.a + t * self.b - } -} diff --git a/src/shader.wsgl b/src/shader.wsgl deleted file mode 100644 index f84ccfe..0000000 --- a/src/shader.wsgl +++ /dev/null @@ -1,11 +0,0 @@ -@vertex -fn vs_main(@builtin(vertex_index) in_vertex_index: u32) -> @builtin(position) vec4 { - let x = f32(i32(in_vertex_index) - 1); - let y = f32(i32(in_vertex_index & 1u) * 2 - 1); - return vec4(x, y, 0.0, 1.0); -} - -@fragment -fn fs_main() -> @location(0) vec4 { - return vec4(1.0, 0.0, 0.0, 1.0); -}