BVH and rays complete
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@@ -210,7 +210,7 @@ impl Gui {
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"Rays Per Pass",
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RAYS_MIN,
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RAYS_MAX,
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&mut self.raytracing_option.rays_per_pass,
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&mut self.raytracing_option.pixels_per_pass,
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);
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// Proportion of the window the buffer occupies
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ui.slider(
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