Added scene editor
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@@ -23,7 +23,6 @@ impl Material {
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}
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pub fn magenta() -> Arc<Self> {
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let kd = Vector3::new(1.0, 0.0, 1.0);
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let ks = Vector3::new(1.0, 0.0, 1.0);
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let shininess = 0.5;
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Arc::new(Material { kd, ks, shininess })
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