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29e22a0afa
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implementing shaders
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2023-11-13 00:41:49 -05:00 |
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15c39e3c05
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used pixels instead of state
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2023-11-12 20:21:47 -05:00 |
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1b708049a9
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fixed lifetimes
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2023-11-12 05:11:11 -05:00 |
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dfc5d1ad23
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Added primitives
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2023-11-12 02:06:46 -05:00 |
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b4bc726fee
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fuck what I wanted to do
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2023-11-11 19:34:51 -05:00 |
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214cc1de40
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Added program class for generic programs
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2023-11-11 18:13:37 -05:00 |
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6ff33649b1
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Added rendering pipeline and window
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2023-11-11 11:34:08 -05:00 |
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943f54a4b8
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Added ray module
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2023-11-11 00:41:03 -05:00 |
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24c7e719b0
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added winit
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2023-11-11 00:32:03 -05:00 |
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fefa7830d1
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Started using lin alg library
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2023-11-11 00:27:26 -05:00 |
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246bc697ba
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creating startup environment
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2023-11-10 23:33:33 -05:00 |
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eb5d866ade
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webgl
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2023-11-10 10:23:11 -05:00 |
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2f2ebb3824
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Switched to beryllium
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2023-11-10 09:53:53 -05:00 |
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