let scene = Scene(); let eye = P(0.0, 0.0, 3.0); let target = P(0.0, 0.0, 0.0); let up = V(0.0, 1.0, 3.0); let cam = Camera(eye, target, up, 70.0, 1.0); let material = Material(V(0.5,0.5,0.5), V(0.8, 0.1, 0.2), 0.25); let light = Light(P(2.0, 2.0, 2.0), V(0.8, 0.7, 0.3), V(0.4, 0.008, 0.0)); let light2 = Light(P(2.0, -2.0, 2.0), V(0.3, 0.4, 0.8), V(0.4, 0.007, 0.0)); scene.addLight(light); scene.addLight(light2); let sphere = Sphere(P(0.0,0.0,0.0), 1.0, material); let node = Node(sphere); scene.addNode(node); scene