Add Steam integration showing online status and recent games
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Fetches player summary and recently played games from Steam API with
5-minute server-side caching. Displays in the home sidebar with online
indicator and game artwork.

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
This commit is contained in:
2026-03-26 01:59:34 +00:00
parent 747563c6c9
commit 264df132df
13 changed files with 772 additions and 2 deletions

View File

@@ -117,6 +117,7 @@ type ComplexityRoot struct {
RowingSessions func(childComplexity int) int
SpotifyListening func(childComplexity int) int
SpotifyRecent func(childComplexity int) int
SteamStatus func(childComplexity int) int
User func(childComplexity int, id int) int
Users func(childComplexity int) int
}
@@ -160,6 +161,19 @@ type ComplexityRoot struct {
Name func(childComplexity int) int
}
SteamGame struct {
AppID func(childComplexity int) int
HeaderImageURL func(childComplexity int) int
Name func(childComplexity int) int
Playtime2Weeks func(childComplexity int) int
PlaytimeForever func(childComplexity int) int
}
SteamStatus struct {
Online func(childComplexity int) int
RecentGames func(childComplexity int) int
}
User struct {
Admin func(childComplexity int) int
CreatedAt func(childComplexity int) int
@@ -208,6 +222,7 @@ type QueryResolver interface {
SpotifyListening(ctx context.Context) (*model.SpotifyPlaying, error)
SpotifyRecent(ctx context.Context) ([]*model.SpotifyRecentItem, error)
GiteaFeed(ctx context.Context) (*model.GiteaFeedItem, error)
SteamStatus(ctx context.Context) (*model.SteamStatus, error)
Me(ctx context.Context) (*models.User, error)
}
type RowingResolver interface {
@@ -598,6 +613,12 @@ func (e *executableSchema) Complexity(ctx context.Context, typeName, field strin
}
return e.ComplexityRoot.Query.SpotifyRecent(childComplexity), true
case "Query.steamStatus":
if e.ComplexityRoot.Query.SteamStatus == nil {
break
}
return e.ComplexityRoot.Query.SteamStatus(childComplexity), true
case "Query.user":
if e.ComplexityRoot.Query.User == nil {
break
@@ -731,6 +752,50 @@ func (e *executableSchema) Complexity(ctx context.Context, typeName, field strin
return e.ComplexityRoot.SpotifyTrack.Name(childComplexity), true
case "SteamGame.appId":
if e.ComplexityRoot.SteamGame.AppID == nil {
break
}
return e.ComplexityRoot.SteamGame.AppID(childComplexity), true
case "SteamGame.headerImageUrl":
if e.ComplexityRoot.SteamGame.HeaderImageURL == nil {
break
}
return e.ComplexityRoot.SteamGame.HeaderImageURL(childComplexity), true
case "SteamGame.name":
if e.ComplexityRoot.SteamGame.Name == nil {
break
}
return e.ComplexityRoot.SteamGame.Name(childComplexity), true
case "SteamGame.playtime2Weeks":
if e.ComplexityRoot.SteamGame.Playtime2Weeks == nil {
break
}
return e.ComplexityRoot.SteamGame.Playtime2Weeks(childComplexity), true
case "SteamGame.playtimeForever":
if e.ComplexityRoot.SteamGame.PlaytimeForever == nil {
break
}
return e.ComplexityRoot.SteamGame.PlaytimeForever(childComplexity), true
case "SteamStatus.online":
if e.ComplexityRoot.SteamStatus.Online == nil {
break
}
return e.ComplexityRoot.SteamStatus.Online(childComplexity), true
case "SteamStatus.recentGames":
if e.ComplexityRoot.SteamStatus.RecentGames == nil {
break
}
return e.ComplexityRoot.SteamStatus.RecentGames(childComplexity), true
case "User.admin":
if e.ComplexityRoot.User.Admin == nil {
break
@@ -850,7 +915,7 @@ func newExecutionContext(
}
}
//go:embed "schema/activity.graphql" "schema/auth.graphql" "schema/favorite.graphql" "schema/gitea.graphql" "schema/message.graphql" "schema/post.graphql" "schema/rowing.graphql" "schema/schema.graphql" "schema/spotify.graphql" "schema/user.graphql"
//go:embed "schema/activity.graphql" "schema/auth.graphql" "schema/favorite.graphql" "schema/gitea.graphql" "schema/message.graphql" "schema/post.graphql" "schema/rowing.graphql" "schema/schema.graphql" "schema/spotify.graphql" "schema/steam.graphql" "schema/user.graphql"
var sourcesFS embed.FS
func sourceData(filename string) string {
@@ -871,6 +936,7 @@ var sources = []*ast.Source{
{Name: "schema/rowing.graphql", Input: sourceData("schema/rowing.graphql"), BuiltIn: false},
{Name: "schema/schema.graphql", Input: sourceData("schema/schema.graphql"), BuiltIn: false},
{Name: "schema/spotify.graphql", Input: sourceData("schema/spotify.graphql"), BuiltIn: false},
{Name: "schema/steam.graphql", Input: sourceData("schema/steam.graphql"), BuiltIn: false},
{Name: "schema/user.graphql", Input: sourceData("schema/user.graphql"), BuiltIn: false},
}
var parsedSchema = gqlparser.MustLoadSchema(sources...)
@@ -2985,6 +3051,41 @@ func (ec *executionContext) fieldContext_Query_giteaFeed(_ context.Context, fiel
return fc, nil
}
func (ec *executionContext) _Query_steamStatus(ctx context.Context, field graphql.CollectedField) (ret graphql.Marshaler) {
return graphql.ResolveField(
ctx,
ec.OperationContext,
field,
ec.fieldContext_Query_steamStatus,
func(ctx context.Context) (any, error) {
return ec.Resolvers.Query().SteamStatus(ctx)
},
nil,
ec.marshalOSteamStatus2ᚖadamᚑfrenchᚗcoᚗukᚋbackendᚋgraphᚋmodelᚐSteamStatus,
true,
false,
)
}
func (ec *executionContext) fieldContext_Query_steamStatus(_ context.Context, field graphql.CollectedField) (fc *graphql.FieldContext, err error) {
fc = &graphql.FieldContext{
Object: "Query",
Field: field,
IsMethod: true,
IsResolver: true,
Child: func(ctx context.Context, field graphql.CollectedField) (*graphql.FieldContext, error) {
switch field.Name {
case "online":
return ec.fieldContext_SteamStatus_online(ctx, field)
case "recentGames":
return ec.fieldContext_SteamStatus_recentGames(ctx, field)
}
return nil, fmt.Errorf("no field named %q was found under type SteamStatus", field.Name)
},
}
return fc, nil
}
func (ec *executionContext) _Query_me(ctx context.Context, field graphql.CollectedField) (ret graphql.Marshaler) {
return graphql.ResolveField(
ctx,
@@ -3686,6 +3787,221 @@ func (ec *executionContext) fieldContext_SpotifyTrack_album(_ context.Context, f
return fc, nil
}
func (ec *executionContext) _SteamGame_appId(ctx context.Context, field graphql.CollectedField, obj *model.SteamGame) (ret graphql.Marshaler) {
return graphql.ResolveField(
ctx,
ec.OperationContext,
field,
ec.fieldContext_SteamGame_appId,
func(ctx context.Context) (any, error) {
return obj.AppID, nil
},
nil,
ec.marshalNInt2int,
true,
true,
)
}
func (ec *executionContext) fieldContext_SteamGame_appId(_ context.Context, field graphql.CollectedField) (fc *graphql.FieldContext, err error) {
fc = &graphql.FieldContext{
Object: "SteamGame",
Field: field,
IsMethod: false,
IsResolver: false,
Child: func(ctx context.Context, field graphql.CollectedField) (*graphql.FieldContext, error) {
return nil, errors.New("field of type Int does not have child fields")
},
}
return fc, nil
}
func (ec *executionContext) _SteamGame_name(ctx context.Context, field graphql.CollectedField, obj *model.SteamGame) (ret graphql.Marshaler) {
return graphql.ResolveField(
ctx,
ec.OperationContext,
field,
ec.fieldContext_SteamGame_name,
func(ctx context.Context) (any, error) {
return obj.Name, nil
},
nil,
ec.marshalNString2string,
true,
true,
)
}
func (ec *executionContext) fieldContext_SteamGame_name(_ context.Context, field graphql.CollectedField) (fc *graphql.FieldContext, err error) {
fc = &graphql.FieldContext{
Object: "SteamGame",
Field: field,
IsMethod: false,
IsResolver: false,
Child: func(ctx context.Context, field graphql.CollectedField) (*graphql.FieldContext, error) {
return nil, errors.New("field of type String does not have child fields")
},
}
return fc, nil
}
func (ec *executionContext) _SteamGame_playtime2Weeks(ctx context.Context, field graphql.CollectedField, obj *model.SteamGame) (ret graphql.Marshaler) {
return graphql.ResolveField(
ctx,
ec.OperationContext,
field,
ec.fieldContext_SteamGame_playtime2Weeks,
func(ctx context.Context) (any, error) {
return obj.Playtime2Weeks, nil
},
nil,
ec.marshalNInt2int,
true,
true,
)
}
func (ec *executionContext) fieldContext_SteamGame_playtime2Weeks(_ context.Context, field graphql.CollectedField) (fc *graphql.FieldContext, err error) {
fc = &graphql.FieldContext{
Object: "SteamGame",
Field: field,
IsMethod: false,
IsResolver: false,
Child: func(ctx context.Context, field graphql.CollectedField) (*graphql.FieldContext, error) {
return nil, errors.New("field of type Int does not have child fields")
},
}
return fc, nil
}
func (ec *executionContext) _SteamGame_playtimeForever(ctx context.Context, field graphql.CollectedField, obj *model.SteamGame) (ret graphql.Marshaler) {
return graphql.ResolveField(
ctx,
ec.OperationContext,
field,
ec.fieldContext_SteamGame_playtimeForever,
func(ctx context.Context) (any, error) {
return obj.PlaytimeForever, nil
},
nil,
ec.marshalNInt2int,
true,
true,
)
}
func (ec *executionContext) fieldContext_SteamGame_playtimeForever(_ context.Context, field graphql.CollectedField) (fc *graphql.FieldContext, err error) {
fc = &graphql.FieldContext{
Object: "SteamGame",
Field: field,
IsMethod: false,
IsResolver: false,
Child: func(ctx context.Context, field graphql.CollectedField) (*graphql.FieldContext, error) {
return nil, errors.New("field of type Int does not have child fields")
},
}
return fc, nil
}
func (ec *executionContext) _SteamGame_headerImageUrl(ctx context.Context, field graphql.CollectedField, obj *model.SteamGame) (ret graphql.Marshaler) {
return graphql.ResolveField(
ctx,
ec.OperationContext,
field,
ec.fieldContext_SteamGame_headerImageUrl,
func(ctx context.Context) (any, error) {
return obj.HeaderImageURL, nil
},
nil,
ec.marshalNString2string,
true,
true,
)
}
func (ec *executionContext) fieldContext_SteamGame_headerImageUrl(_ context.Context, field graphql.CollectedField) (fc *graphql.FieldContext, err error) {
fc = &graphql.FieldContext{
Object: "SteamGame",
Field: field,
IsMethod: false,
IsResolver: false,
Child: func(ctx context.Context, field graphql.CollectedField) (*graphql.FieldContext, error) {
return nil, errors.New("field of type String does not have child fields")
},
}
return fc, nil
}
func (ec *executionContext) _SteamStatus_online(ctx context.Context, field graphql.CollectedField, obj *model.SteamStatus) (ret graphql.Marshaler) {
return graphql.ResolveField(
ctx,
ec.OperationContext,
field,
ec.fieldContext_SteamStatus_online,
func(ctx context.Context) (any, error) {
return obj.Online, nil
},
nil,
ec.marshalNBoolean2bool,
true,
true,
)
}
func (ec *executionContext) fieldContext_SteamStatus_online(_ context.Context, field graphql.CollectedField) (fc *graphql.FieldContext, err error) {
fc = &graphql.FieldContext{
Object: "SteamStatus",
Field: field,
IsMethod: false,
IsResolver: false,
Child: func(ctx context.Context, field graphql.CollectedField) (*graphql.FieldContext, error) {
return nil, errors.New("field of type Boolean does not have child fields")
},
}
return fc, nil
}
func (ec *executionContext) _SteamStatus_recentGames(ctx context.Context, field graphql.CollectedField, obj *model.SteamStatus) (ret graphql.Marshaler) {
return graphql.ResolveField(
ctx,
ec.OperationContext,
field,
ec.fieldContext_SteamStatus_recentGames,
func(ctx context.Context) (any, error) {
return obj.RecentGames, nil
},
nil,
ec.marshalNSteamGame2ᚕᚖadamᚑfrenchᚗcoᚗukᚋbackendᚋgraphᚋmodelᚐSteamGameᚄ,
true,
true,
)
}
func (ec *executionContext) fieldContext_SteamStatus_recentGames(_ context.Context, field graphql.CollectedField) (fc *graphql.FieldContext, err error) {
fc = &graphql.FieldContext{
Object: "SteamStatus",
Field: field,
IsMethod: false,
IsResolver: false,
Child: func(ctx context.Context, field graphql.CollectedField) (*graphql.FieldContext, error) {
switch field.Name {
case "appId":
return ec.fieldContext_SteamGame_appId(ctx, field)
case "name":
return ec.fieldContext_SteamGame_name(ctx, field)
case "playtime2Weeks":
return ec.fieldContext_SteamGame_playtime2Weeks(ctx, field)
case "playtimeForever":
return ec.fieldContext_SteamGame_playtimeForever(ctx, field)
case "headerImageUrl":
return ec.fieldContext_SteamGame_headerImageUrl(ctx, field)
}
return nil, fmt.Errorf("no field named %q was found under type SteamGame", field.Name)
},
}
return fc, nil
}
func (ec *executionContext) _User_id(ctx context.Context, field graphql.CollectedField, obj *models.User) (ret graphql.Marshaler) {
return graphql.ResolveField(
ctx,
@@ -6382,6 +6698,25 @@ func (ec *executionContext) _Query(ctx context.Context, sel ast.SelectionSet) gr
func(ctx context.Context) graphql.Marshaler { return innerFunc(ctx, out) })
}
out.Concurrently(i, func(ctx context.Context) graphql.Marshaler { return rrm(innerCtx) })
case "steamStatus":
field := field
innerFunc := func(ctx context.Context, _ *graphql.FieldSet) (res graphql.Marshaler) {
defer func() {
if r := recover(); r != nil {
ec.Error(ctx, ec.Recover(ctx, r))
}
}()
res = ec._Query_steamStatus(ctx, field)
return res
}
rrm := func(ctx context.Context) graphql.Marshaler {
return ec.OperationContext.RootResolverMiddleware(ctx,
func(ctx context.Context) graphql.Marshaler { return innerFunc(ctx, out) })
}
out.Concurrently(i, func(ctx context.Context) graphql.Marshaler { return rrm(innerCtx) })
case "me":
field := field
@@ -6851,6 +7186,109 @@ func (ec *executionContext) _SpotifyTrack(ctx context.Context, sel ast.Selection
return out
}
var steamGameImplementors = []string{"SteamGame"}
func (ec *executionContext) _SteamGame(ctx context.Context, sel ast.SelectionSet, obj *model.SteamGame) graphql.Marshaler {
fields := graphql.CollectFields(ec.OperationContext, sel, steamGameImplementors)
out := graphql.NewFieldSet(fields)
deferred := make(map[string]*graphql.FieldSet)
for i, field := range fields {
switch field.Name {
case "__typename":
out.Values[i] = graphql.MarshalString("SteamGame")
case "appId":
out.Values[i] = ec._SteamGame_appId(ctx, field, obj)
if out.Values[i] == graphql.Null {
out.Invalids++
}
case "name":
out.Values[i] = ec._SteamGame_name(ctx, field, obj)
if out.Values[i] == graphql.Null {
out.Invalids++
}
case "playtime2Weeks":
out.Values[i] = ec._SteamGame_playtime2Weeks(ctx, field, obj)
if out.Values[i] == graphql.Null {
out.Invalids++
}
case "playtimeForever":
out.Values[i] = ec._SteamGame_playtimeForever(ctx, field, obj)
if out.Values[i] == graphql.Null {
out.Invalids++
}
case "headerImageUrl":
out.Values[i] = ec._SteamGame_headerImageUrl(ctx, field, obj)
if out.Values[i] == graphql.Null {
out.Invalids++
}
default:
panic("unknown field " + strconv.Quote(field.Name))
}
}
out.Dispatch(ctx)
if out.Invalids > 0 {
return graphql.Null
}
atomic.AddInt32(&ec.Deferred, int32(len(deferred)))
for label, dfs := range deferred {
ec.ProcessDeferredGroup(graphql.DeferredGroup{
Label: label,
Path: graphql.GetPath(ctx),
FieldSet: dfs,
Context: ctx,
})
}
return out
}
var steamStatusImplementors = []string{"SteamStatus"}
func (ec *executionContext) _SteamStatus(ctx context.Context, sel ast.SelectionSet, obj *model.SteamStatus) graphql.Marshaler {
fields := graphql.CollectFields(ec.OperationContext, sel, steamStatusImplementors)
out := graphql.NewFieldSet(fields)
deferred := make(map[string]*graphql.FieldSet)
for i, field := range fields {
switch field.Name {
case "__typename":
out.Values[i] = graphql.MarshalString("SteamStatus")
case "online":
out.Values[i] = ec._SteamStatus_online(ctx, field, obj)
if out.Values[i] == graphql.Null {
out.Invalids++
}
case "recentGames":
out.Values[i] = ec._SteamStatus_recentGames(ctx, field, obj)
if out.Values[i] == graphql.Null {
out.Invalids++
}
default:
panic("unknown field " + strconv.Quote(field.Name))
}
}
out.Dispatch(ctx)
if out.Invalids > 0 {
return graphql.Null
}
atomic.AddInt32(&ec.Deferred, int32(len(deferred)))
for label, dfs := range deferred {
ec.ProcessDeferredGroup(graphql.DeferredGroup{
Label: label,
Path: graphql.GetPath(ctx),
FieldSet: dfs,
Context: ctx,
})
}
return out
}
var userImplementors = []string{"User"}
func (ec *executionContext) _User(ctx context.Context, sel ast.SelectionSet, obj *models.User) graphql.Marshaler {
@@ -7603,6 +8041,32 @@ func (ec *executionContext) marshalNSpotifyTrack2ᚖadamᚑfrenchᚗcoᚗukᚋba
return ec._SpotifyTrack(ctx, sel, v)
}
func (ec *executionContext) marshalNSteamGame2ᚕᚖadamᚑfrenchᚗcoᚗukᚋbackendᚋgraphᚋmodelᚐSteamGameᚄ(ctx context.Context, sel ast.SelectionSet, v []*model.SteamGame) graphql.Marshaler {
ret := graphql.MarshalSliceConcurrently(ctx, len(v), 0, false, func(ctx context.Context, i int) graphql.Marshaler {
fc := graphql.GetFieldContext(ctx)
fc.Result = &v[i]
return ec.marshalNSteamGame2ᚖadamᚑfrenchᚗcoᚗukᚋbackendᚋgraphᚋmodelᚐSteamGame(ctx, sel, v[i])
})
for _, e := range ret {
if e == graphql.Null {
return graphql.Null
}
}
return ret
}
func (ec *executionContext) marshalNSteamGame2ᚖadamᚑfrenchᚗcoᚗukᚋbackendᚋgraphᚋmodelᚐSteamGame(ctx context.Context, sel ast.SelectionSet, v *model.SteamGame) graphql.Marshaler {
if v == nil {
if !graphql.HasFieldError(ctx, graphql.GetFieldContext(ctx)) {
graphql.AddErrorf(ctx, "the requested element is null which the schema does not allow")
}
return graphql.Null
}
return ec._SteamGame(ctx, sel, v)
}
func (ec *executionContext) unmarshalNString2string(ctx context.Context, v any) (string, error) {
res, err := graphql.UnmarshalString(v)
return res, graphql.ErrorOnPath(ctx, err)
@@ -7888,6 +8352,13 @@ func (ec *executionContext) marshalOSpotifyTrack2ᚖadamᚑfrenchᚗcoᚗukᚋba
return ec._SpotifyTrack(ctx, sel, v)
}
func (ec *executionContext) marshalOSteamStatus2ᚖadamᚑfrenchᚗcoᚗukᚋbackendᚋgraphᚋmodelᚐSteamStatus(ctx context.Context, sel ast.SelectionSet, v *model.SteamStatus) graphql.Marshaler {
if v == nil {
return graphql.Null
}
return ec._SteamStatus(ctx, sel, v)
}
func (ec *executionContext) unmarshalOString2string(ctx context.Context, v any) (string, error) {
res, err := graphql.UnmarshalString(v)
return res, graphql.ErrorOnPath(ctx, err)

View File

@@ -83,6 +83,19 @@ type SpotifyTrack struct {
Album *SpotifyAlbum `json:"album"`
}
type SteamGame struct {
AppID int `json:"appId"`
Name string `json:"name"`
Playtime2Weeks int `json:"playtime2Weeks"`
PlaytimeForever int `json:"playtimeForever"`
HeaderImageURL string `json:"headerImageUrl"`
}
type SteamStatus struct {
Online bool `json:"online"`
RecentGames []*SteamGame `json:"recentGames"`
}
type UpdatePostInput struct {
Title string `json:"title"`
Content string `json:"content"`

View File

@@ -450,6 +450,44 @@ func (r *queryResolver) GiteaFeed(ctx context.Context) (*model.GiteaFeedItem, er
return mapGiteaFeed(feed), nil
}
// SteamStatus is the resolver for the steamStatus field.
func (r *queryResolver) SteamStatus(ctx context.Context) (*model.SteamStatus, error) {
if r.Store.SteamAPIKey == "" {
return nil, nil
}
if r.Store.SteamFresh() {
return &model.SteamStatus{
Online: r.Store.SteamOnline,
RecentGames: mapSteamGames(r.Store.SteamRecentGames),
}, nil
}
games, err := services.FetchRecentlyPlayedGames(r.Store.SteamAPIKey, r.Store.SteamID)
if err != nil {
return nil, err
}
summary, err := services.FetchPlayerSummary(r.Store.SteamAPIKey, r.Store.SteamID)
if err != nil {
return nil, err
}
online := false
if summary != nil {
online = summary.PersonaState > 0
}
r.Store.SteamRecentGames = games
r.Store.SteamOnline = online
r.Store.SteamFetchedAt = time.Now()
return &model.SteamStatus{
Online: online,
RecentGames: mapSteamGames(games),
}, nil
}
// Me is the resolver for the me field.
func (r *queryResolver) Me(ctx context.Context) (*models.User, error) {
userID, ok := UserIDFromCtx(ctx)

View File

@@ -12,6 +12,7 @@ type Query {
spotifyListening: SpotifyPlaying
spotifyRecent: [SpotifyRecentItem!]
giteaFeed: GiteaFeedItem
steamStatus: SteamStatus
me: User
}

View File

@@ -0,0 +1,12 @@
type SteamGame {
appId: Int!
name: String!
playtime2Weeks: Int!
playtimeForever: Int!
headerImageUrl: String!
}
type SteamStatus {
online: Boolean!
recentGames: [SteamGame!]!
}

View File

@@ -0,0 +1,22 @@
package graph
import (
"fmt"
"adam-french.co.uk/backend/graph/model"
"adam-french.co.uk/backend/services"
)
func mapSteamGames(games []services.SteamRecentGame) []*model.SteamGame {
result := make([]*model.SteamGame, len(games))
for i, g := range games {
result[i] = &model.SteamGame{
AppID: g.AppID,
Name: g.Name,
Playtime2Weeks: g.Playtime2Weeks,
PlaytimeForever: g.PlaytimeForever,
HeaderImageURL: fmt.Sprintf("https://cdn.akamai.steamstatic.com/steam/apps/%d/header.jpg", g.AppID),
}
}
return result
}

View File

@@ -25,6 +25,12 @@ type Store struct {
GiteaPort string
GiteaFeed *services.GiteaFeedResponse
GiteaFeedFetchedAt time.Time
SteamAPIKey string
SteamID string
SteamRecentGames []services.SteamRecentGame
SteamOnline bool
SteamFetchedAt time.Time
}
func (s *Store) GiteaFeedFresh() bool {
@@ -33,3 +39,10 @@ func (s *Store) GiteaFeedFresh() bool {
}
return time.Since(s.GiteaFeedFetchedAt) < time.Minute
}
func (s *Store) SteamFresh() bool {
if s.SteamRecentGames == nil {
return false
}
return time.Since(s.SteamFetchedAt) < 5*time.Minute
}

View File

@@ -74,7 +74,10 @@ func main() {
giteaHost := os.Getenv("GITEA_HOST")
giteaPort := os.Getenv("GITEA_PORT")
store := handlers.Store{DB: db, SpotifyAuth: spotifyAuth, SpotifyClient: spotifyClient, ClaudeClient: claudeClient, Auth: auth, Notes: notes, GiteaHost: giteaHost, GiteaPort: giteaPort}
steamAPIKey := os.Getenv("STEAM_API_KEY")
steamID := os.Getenv("STEAM_ID")
store := handlers.Store{DB: db, SpotifyAuth: spotifyAuth, SpotifyClient: spotifyClient, ClaudeClient: claudeClient, Auth: auth, Notes: notes, GiteaHost: giteaHost, GiteaPort: giteaPort, SteamAPIKey: steamAPIKey, SteamID: steamID}
protected := r.Group("/", store.AuthMiddlewear)
admin := r.Group("/", store.AuthMiddlewear, store.AdminMiddleware)

83
backend/services/steam.go Normal file
View File

@@ -0,0 +1,83 @@
package services
import (
"encoding/json"
"fmt"
"io"
"net/http"
"time"
)
type SteamRecentGame struct {
AppID int `json:"appid"`
Name string `json:"name"`
Playtime2Weeks int `json:"playtime_2weeks"`
PlaytimeForever int `json:"playtime_forever"`
}
type SteamRecentGamesResponse struct {
Response struct {
TotalCount int `json:"total_count"`
Games []SteamRecentGame `json:"games"`
} `json:"response"`
}
type SteamPlayerSummary struct {
PersonaState int `json:"personastate"`
}
type SteamPlayerSummariesResponse struct {
Response struct {
Players []SteamPlayerSummary `json:"players"`
} `json:"response"`
}
func FetchRecentlyPlayedGames(apiKey, steamID string) ([]SteamRecentGame, error) {
url := fmt.Sprintf("https://api.steampowered.com/IPlayerService/GetRecentlyPlayedGames/v1/?key=%s&steamid=%s&count=3", apiKey, steamID)
client := &http.Client{Timeout: 5 * time.Second}
resp, err := client.Get(url)
if err != nil {
return nil, err
}
defer resp.Body.Close()
body, err := io.ReadAll(resp.Body)
if err != nil {
return nil, err
}
var result SteamRecentGamesResponse
if err := json.Unmarshal(body, &result); err != nil {
return nil, err
}
return result.Response.Games, nil
}
func FetchPlayerSummary(apiKey, steamID string) (*SteamPlayerSummary, error) {
url := fmt.Sprintf("https://api.steampowered.com/ISteamUser/GetPlayerSummaries/v2/?key=%s&steamids=%s", apiKey, steamID)
client := &http.Client{Timeout: 5 * time.Second}
resp, err := client.Get(url)
if err != nil {
return nil, err
}
defer resp.Body.Close()
body, err := io.ReadAll(resp.Body)
if err != nil {
return nil, err
}
var result SteamPlayerSummariesResponse
if err := json.Unmarshal(body, &result); err != nil {
return nil, err
}
if len(result.Response.Players) == 0 {
return nil, nil
}
return &result.Response.Players[0], nil
}

View File

@@ -14,6 +14,7 @@ export const useHomeDataStore = defineStore("homeData", () => {
const spotifyRecent = ref([]);
const rowingSessions = ref([]);
const gitFeed = ref(null);
const steamStatus = ref(null);
const radioLive = ref(false);
async function fetchAll() {
@@ -27,6 +28,7 @@ export const useHomeDataStore = defineStore("homeData", () => {
spotifyRecent { track { name album { name images { url } } artists { name } } playedAt }
rowingSessions { id date time distance timePer500m calories }
giteaFeed { avatarUrl repoUrl repoName opType commitMessage createdAt }
steamStatus { online recentGames { appId name playtime2Weeks playtimeForever headerImageUrl } }
me { id username admin }
}
`),
@@ -38,6 +40,7 @@ export const useHomeDataStore = defineStore("homeData", () => {
spotifyRecent.value = data.spotifyRecent || [];
rowingSessions.value = data.rowingSessions;
gitFeed.value = data.giteaFeed || null;
steamStatus.value = data.steamStatus || null;
me.value = data.me || null;
loaded.value = true;
} catch (err) {
@@ -67,6 +70,7 @@ export const useHomeDataStore = defineStore("homeData", () => {
spotifyRecent,
rowingSessions,
gitFeed,
steamStatus,
radioLive,
fetchAll,
fetchRadioStatus,

42
vue/src/stores/steam.js Normal file
View File

@@ -0,0 +1,42 @@
import { defineStore } from "pinia";
import { ref, watch } from "vue";
import { gql } from "@/graphql";
import { useHomeDataStore } from "@/stores/homeData";
export const useSteamStore = defineStore("steam", () => {
const steamStatus = ref({ online: false, recentGames: [] });
const homeData = useHomeDataStore();
watch(
() => homeData.steamStatus,
(newStatus) => {
if (newStatus) {
steamStatus.value = newStatus;
}
},
{ immediate: true },
);
async function fetchSteam() {
try {
const data = await gql(`
query {
steamStatus {
online
recentGames { appId name playtime2Weeks playtimeForever headerImageUrl }
}
}
`);
if (data.steamStatus) {
steamStatus.value = data.steamStatus;
}
} catch (err) {
console.error("Failed to fetch Steam status", err);
}
}
return {
steamStatus,
fetchSteam,
};
});

View File

@@ -20,6 +20,7 @@ import Favorites from "./Favorites.vue";
// import Gym from "./Gym.vue";
import Gym2 from "./Gym2.vue";
import Consumption from "./Consumption.vue";
import Steam from "./Steam.vue";
</script>
<template>
@@ -30,6 +31,7 @@ import Consumption from "./Consumption.vue";
class="flex-1 flex flex-col min-h-0 background-children border-children gap-2"
>
<Chat class="flex-1 min-h-0" />
<Steam />
</div>
<div class="sidebar-image">
<Miku class="border-tertiary border bg-bg_secondary h-60" />

View File

@@ -0,0 +1,66 @@
<script setup>
import { onMounted, onUnmounted } from "vue";
import { storeToRefs } from "pinia";
import { useSteamStore } from "@/stores/steam";
import { useHomeDataStore } from "@/stores/homeData";
import Header from "@/components/text/Header.vue";
const steamStore = useSteamStore();
const { steamStatus } = storeToRefs(steamStore);
const homeData = useHomeDataStore();
const { loaded } = storeToRefs(homeData);
let refreshInterval;
onMounted(() => {
refreshInterval = setInterval(() => steamStore.fetchSteam(), 5 * 60 * 1000);
});
onUnmounted(() => clearInterval(refreshInterval));
function formatHours(minutes) {
const hrs = (minutes / 60).toFixed(1);
return `${hrs}h`;
}
</script>
<template>
<div class="flex flex-col min-h-0 overflow-hidden">
<Header class="text-left">
<span class="flex items-center gap-2">
Steam
<span
class="inline-block w-2 h-2 rounded-full"
:class="steamStatus.online ? 'bg-green-500' : 'bg-gray-400'"
:title="steamStatus.online ? 'Online' : 'Offline'"
/>
</span>
</Header>
<div v-if="!loaded" class="p-2 text-sm">Loading...</div>
<div
v-else-if="steamStatus.recentGames.length"
class="flex-1 overflow-y-auto flex flex-col gap-2 p-1"
>
<div
v-for="game in steamStatus.recentGames"
:key="game.appId"
class="flex flex-col"
>
<img
:src="game.headerImageUrl"
:alt="game.name"
class="w-full object-cover"
loading="lazy"
/>
<div class="px-1 py-0.5 text-xs">
<p class="font-bold truncate">{{ game.name }}</p>
<p class="text-tertiary">
{{ formatHours(game.playtime2Weeks) }} last 2 weeks
</p>
</div>
</div>
</div>
<div v-else class="p-2 text-sm">No recent games.</div>
</div>
</template>