refactored code, removed *_helper.go files and placed them in *.resolvers.go files for uniformity
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This commit is contained in:
2026-04-15 18:33:19 +01:00
parent 00364aca23
commit 37171478b1
6 changed files with 150 additions and 143 deletions

View File

@@ -0,0 +1,62 @@
package graph
import (
"context"
"fmt"
"time"
"adam-french.co.uk/backend/graph/model"
"adam-french.co.uk/backend/services"
)
func mapSteamGames(games []services.SteamRecentGame) []*model.SteamGame {
result := make([]*model.SteamGame, len(games))
for i, g := range games {
result[i] = &model.SteamGame{
AppID: g.AppID,
Name: g.Name,
Playtime2Weeks: g.Playtime2Weeks,
PlaytimeForever: g.PlaytimeForever,
HeaderImageURL: fmt.Sprintf("https://cdn.akamai.steamstatic.com/steam/apps/%d/header.jpg", g.AppID),
}
}
return result
}
// SteamStatus is the resolver for the steamStatus field.
func (r *queryResolver) SteamStatus(ctx context.Context) (*model.SteamStatus, error) {
if r.Store.SteamAPIKey == "" {
return nil, nil
}
if r.Store.SteamFresh() {
return &model.SteamStatus{
Online: r.Store.SteamOnline,
RecentGames: mapSteamGames(r.Store.SteamRecentGames),
}, nil
}
games, err := services.FetchRecentlyPlayedGames(r.Store.SteamAPIKey, r.Store.SteamID)
if err != nil {
return nil, err
}
summary, err := services.FetchPlayerSummary(r.Store.SteamAPIKey, r.Store.SteamID)
if err != nil {
return nil, err
}
online := false
if summary != nil {
online = summary.PersonaState > 0
}
r.Store.SteamRecentGames = games
r.Store.SteamOnline = online
r.Store.SteamFetchedAt = time.Now()
return &model.SteamStatus{
Online: online,
RecentGames: mapSteamGames(games),
}, nil
}