Pose max message limit on chat function so no crash ^_^
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This commit is contained in:
2026-03-05 20:07:08 +00:00
parent a6b543cf65
commit 9dc9a3a063

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@@ -10,6 +10,42 @@ import (
"github.com/gorilla/websocket"
)
const maxMessages = 50
type MessageRing struct {
buf []models.Message
next int // index to write next
full bool // have we wrapped at least once
}
func NewMessageRing(size int) *MessageRing {
return &MessageRing{
buf: make([]models.Message, size),
}
}
func (r *MessageRing) Add(m models.Message) {
r.buf[r.next] = m
r.next = (r.next + 1) % len(r.buf)
if r.next == 0 {
r.full = true
}
}
// Messages returns messages in chronological order (oldest -> newest).
func (r *MessageRing) Messages() []models.Message {
if !r.full {
// buffer not wrapped yet; only use [0:next)
return r.buf[:r.next]
}
// wrapped: start at next, then to end, then from 0 to next
out := make([]models.Message, len(r.buf))
copy(out, r.buf[r.next:])
copy(out[len(r.buf)-r.next:], r.buf[:r.next])
return out
}
var Upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
@@ -20,7 +56,7 @@ var Upgrader = websocket.Upgrader{
var (
clients = make(map[*websocket.Conn]bool)
messages = make([]models.Message, 0)
messages = NewMessageRing(maxMessages)
mu sync.Mutex
)
@@ -30,13 +66,16 @@ func HandleWebSocket(conn *websocket.Conn) {
mu.Lock()
clients[conn] = true
history := messages.Messages()
// Send existing message history to new client
for _, msg := range messages {
for _, msg := range history {
if err := conn.WriteJSON(msg); err != nil {
mu.Unlock()
return
}
}
mu.Unlock()
for {
@@ -49,7 +88,7 @@ func HandleWebSocket(conn *websocket.Conn) {
// Store and broadcast
mu.Lock()
messages = append(messages, incoming)
messages.Add(incoming)
for client := range clients {
if err := client.WriteJSON(incoming); err != nil {