websocket?

This commit is contained in:
2026-01-22 10:47:02 +00:00
parent 02d70ee5db
commit eaba9c8069
5 changed files with 108 additions and 8 deletions

View File

@@ -1,6 +1,11 @@
package services
import (
"sync"
"time"
"adam-french.co.uk/backend/models"
"github.com/gorilla/websocket"
)
@@ -8,3 +13,52 @@ var Upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
}
var (
clients = make(map[*websocket.Conn]bool)
messages = make([]models.Message, 0)
mu sync.Mutex
)
func HandleWebSocket(conn *websocket.Conn) {
defer conn.Close()
mu.Lock()
clients[conn] = true
// Send existing message history to new client
for _, msg := range messages {
if err := conn.WriteJSON(msg); err != nil {
mu.Unlock()
return
}
}
mu.Unlock()
// Read loop
for {
var incoming models.Message
if err := conn.ReadJSON(&incoming); err != nil {
break // client disconnected
}
incoming.CreatedAt = time.Now()
// Store and broadcast
mu.Lock()
messages = append(messages, incoming)
for client := range clients {
if err := client.WriteJSON(incoming); err != nil {
client.Close()
delete(clients, client)
}
}
mu.Unlock()
}
// Cleanup on disconnect
mu.Lock()
delete(clients, conn)
mu.Unlock()
}