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63 lines
1.4 KiB
Go
63 lines
1.4 KiB
Go
package graph
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import (
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"context"
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"fmt"
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"time"
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"adam-french.co.uk/backend/graph/model"
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"adam-french.co.uk/backend/services"
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)
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func mapSteamGames(games []services.SteamRecentGame) []*model.SteamGame {
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result := make([]*model.SteamGame, len(games))
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for i, g := range games {
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result[i] = &model.SteamGame{
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AppID: g.AppID,
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Name: g.Name,
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Playtime2Weeks: g.Playtime2Weeks,
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PlaytimeForever: g.PlaytimeForever,
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HeaderImageURL: fmt.Sprintf("https://cdn.akamai.steamstatic.com/steam/apps/%d/header.jpg", g.AppID),
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}
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}
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return result
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}
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// SteamStatus is the resolver for the steamStatus field.
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func (r *queryResolver) SteamStatus(ctx context.Context) (*model.SteamStatus, error) {
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if r.Store.SteamAPIKey == "" {
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return nil, nil
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}
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if r.Store.SteamFresh() {
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return &model.SteamStatus{
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Online: r.Store.SteamOnline,
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RecentGames: mapSteamGames(r.Store.SteamRecentGames),
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}, nil
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}
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games, err := services.FetchRecentlyPlayedGames(r.Store.SteamAPIKey, r.Store.SteamID)
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if err != nil {
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return nil, err
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}
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summary, err := services.FetchPlayerSummary(r.Store.SteamAPIKey, r.Store.SteamID)
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if err != nil {
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return nil, err
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}
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online := false
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if summary != nil {
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online = summary.PersonaState > 0
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}
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r.Store.SteamRecentGames = games
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r.Store.SteamOnline = online
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r.Store.SteamFetchedAt = time.Now()
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return &model.SteamStatus{
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Online: online,
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RecentGames: mapSteamGames(games),
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}, nil
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}
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